3/16/2023 0 Comments Contraband xbox![]() Let's be honest, giving Fable to a racing team could be a bit of a headscratcher, but they have proven that they get it, and I'm excited for when the time comes to show more.īack in June 2021, Jeff Grubb reckoned both Perfect Dark and Fable were targeting a 2023 release. The team has made it very clear that I'm not going to be able to show it until it's ready, but what I'll say is that the craft and dedication Playground brought to Forza Horizon, every bit of that is going to be applied to Fable. They don't want to show stuff early before it's ready to go, but if there's one game where that's kind of flipped around, where every time I see something I say, 'We should show this', it's Fable, because there's a lot of cool stuff. Part of my job is giving air cover to the team. The Xbox Game Studios Chief then revealed he'd like to show some cool stuff brewing for the Fable reboot, though Playground is still keen on keeping the project under wraps for the time being. That kind of co-development when you're working with people like Certain Affinity, Iron Galaxy, all those studios are so key to the products that we make, and that also has complexity, where if one of those studios has problems, it impacts the schedule. Even with Microsoft Flight Simulator, we worked with our friends at Asobo Studio. If you think about Age of Empires IV, which was launched last Fall, that was made in partnership with Relic Entertainment up in Vancouver, great partnership. That's how we've often done a lot of work. Of course we want to work with them, particularly if they've made a game like that before. You've got this veteran team at Crystal Dynamics, a big triple-A team with over a hundred people that becomes available. I read online 'all this must mean there is a problem or something', but it's quite the opposite. We just did this big partnership with Crystal Dynamics. Our Perfect Dark team, down at Santa Monica, The Initiative studio. The idea of a single team under one roof really doesn't happen that often anymore. The Xbox Game Studios head also shot down rumors of troubles signaled by the addition of Crysta Dynamics to the development team. That's a cool meme, it's something people want to lean into, but again, we've got to make sure that that comes forward in the right way. These things don't always age well, right? What's super cool about Perfect Dark and Joanna Dark is the super agent fantasy, the Bourne Identity/James Bond kind of thing. When enemies use weapons, it's more often to do with creating roadblocks for the player, such as setting up checkpoints and shooting out tires.Very carefully. ![]() ![]() ![]() They will instead attempt to shunt you off the road, using Avalanche's excellent vehicular combat prowess, prevalent in RAGE 2 and Mad Max. This is a game all about theft and smuggling, and blowing up your vehicles will destroy your stolen goods - which is not exactly what the military and enemy gangs want. Gadgets, guns, vehicles, both on and off-land are all crucial to a successful smuggling run, and players will be able to build up teams with other players in online social hubs.Īlthough some gameplay elements may have changed since, information I've received previously describe guns as a last resort, however, both for you and enemies. Described internally as an "action-packed, fun and spectacular smugglers sandbox game," Contraband takes familiar elements from the likes of Sea of Thieves, and mixes it with some Avalanche sandbox explosiveness. ![]()
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